Opacity Mask in Materials using a white or non-black mask - Rendering -  Epic Developer Community Forums

Opacity Mask in Materials using a white or non-black mask - Rendering - Epic Developer Community Forums

4.9
(276)
Write Review
More
$ 27.50
Add to Cart
In stock
Description

Hello, apologies if this has been answered, but I spent about 2 hours searching and could not find anything that addressed this question. I am fairly new to UE4 and learning fast, but have a lot of ignorance still. I am trying to create a material that would have the option of allowing a logo to overlay an area of the texture. I have it all working, except that the area I want to overlay is white, and I want to use a black logo overlay. As a test, I basically made a black background TGA file wi

Latino-Jewish Forum Hosts Stories of Immigration

Unreal5.1] Opacity mask doesn't work : r/unrealengine

Landscape Material Layer Blending

Texture Transparency - Rendering - Epic Developer Community Forums

Embassy of The Republic of Serbia in the Republic of Bulgaria

Is Masked material supposed to render as Translucent? - Rendering - Epic Developer Community Forums

Editing Tileset Materials – Cesium

Mason City hotel development closing on land in August

Epic Developer Community

Blog - Science-Education-Research

Example: How to create a custom rendering effect using the Render Objects Renderer Feature, Universal RP

Post Process Materials Epic Developer Community